Robo Rally 2nd Edition
The race is on for the robots of the Robo Rally automobile factory who work long, hard days at the assembly line building high-speed supercars, but never get to see them in action.
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Description
The race is on for the robots of the Robo Rally automobile factory who work long, hard days at the assembly line building high-speed supercars, but never get to see them in action. On Saturday nights, the factory comes to life as the ultimate race course with treacherous obstacles and rival sabotage. In Robo Rally, players move their robots through the course by speeding through corridors and dodging traps to reach each checkpoint first. Only the strongest robots survive!
Enter the world of mad machines and dangerous schemes in the Robo Rally board game. Players control their robot with game cards which reveal directions on how the robots can move through the hectic Robo Rally automobile factory. Use strategy to outsmart rival robots while racing towards each checkpoint in numerical order. Beware of factory obstacles such as industrial lasers, gaping pits, and moving conveyer belts that can make or break the race.
The 2016 edition of Robo Rally differs from earlier versions in a number of ways:
Players each now have their own deck of twenty cards, with the same cards in each deck. On a turn, a player draws nine cards from their deck, programs five of the cards, then discards the rest. Two cards say "Again" and repeat the action programmed in the previous slot; one card says "Energy" and gives an energy cube which you can use to buy options.
Since each player has their own deck, the cards no longer have priority numbers to determine who moves first. Now movement order is determined by whoever is closest to a transmitter on the game board.
When players are damaged, they no longer receive one less card for each damage (or have one of their program registers locked) at the start of a round; instead they receive damage cards that will be shuffled into their decks. "Normal" damage from the board or a robot laser gives you "spam" damage. When you program one of these cards, you remove it from play at the appropriate time and replace it in the register with the top card from your deck. Surprise! Other types of damage exist, with a Trojan horse granting you two spam, a virus infecting nearby players, and a worm forcing you to reboot, which gives you even more damage. By playing the damage, though, you remove it from your deck.Sleeves
200st 42x58mm
40st 57x89mm -
Facts & Score from BGG.com
id Launch year Min. players Max. players Playing time Age Average rating Complexity Mechanics Designers Publishers -
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Frequently Asked Questions
Q: Can I reserve a game to pick up in the store?
A: Yes, you can! Add the products you are interested in to your cart, proceed to checkout, and select "pick up in store" as the delivery method. You can choose to pick up the products at Kungsholmstorg 8 or Sveavägen 118. Please note that if you order products that are in the store you do not choose for pickup, it may take us an extra day to transfer the games to your chosen store. Keep an eye on your email inbox, and you will receive a notification as soon as your order is ready for pickup.
Q: When will my items be delivered?
A: For mail orders placed before 2:00 PM on a weekday, the order is usually shipped the same day, provided all the products you ordered are in stock at the same store. If we need to transfer products between stores to complete your order, it will take an additional 1-2 business days for internal delivery. For orders placed after 2:00 PM, they will be shipped the next business day. Delivery from us to you takes between 1-2 days, depending on where in the country you live.
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