War of the Ring (Second Edition)
Specifikationer
Specifikationer
In War of the Ring, one player takes control of the Free Peoples (FP), while the other player controls the Shadow Armies (SA). Initially, the Free Peoples are reluctant to take up arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other companions before they begin to fight properly. This is represented by the Political Track, which shows whether a Nation is ready to fight in the War of the Ring or not.
The game can be won by military victory, if Sauron conquers a certain number of the Free Peoples' cities and fortresses or vice versa. But the true hope for the Free Peoples lies with the quest of the Ring-bearer: while armies clash across Middle-earth, the Fellowship of the Ring secretly tries to reach Mount Doom to destroy The One Ring. Sauron is not aware of his enemies' true intentions but searches all over Middle-earth for the precious ring, so the Fellowship will face many perils, represented by the rules for the Hunt for the Ring. But the companions can spur the Free Peoples to fight against Sauron, so the Free Peoples player must balance the need to protect the Ring-bearer from harm against the attempt to raise a proper defense against the Shadow's armies, so that they do not overrun Middle-earth before the Ring-bearer completes his quest.
Each game round revolves around the roll of Action Dice: each die corresponds to an action that a player can perform during a round. Depending on the side rolled on each die, different actions are possible (move armies, characters, recruit troops, advance on the political track).
Action dice can also be used to draw or play Event cards. Event cards are played to represent specific events from the story (or events that could have occurred) that cannot be portrayed through normal gameplay. Each Event card can also create an unexpected turn in the game, allowing for special actions or altering the course of a battle.
Sleeves
110pcs 67x120mm

