Codex Regenesis: Five Fables of Magick Misused
Specifikationer
Specifikationer
Codex Regenesis: Five Fables of Magick Misused is an interactive mystery book that blends storytelling, puzzles, and physical book design into an experience reminiscent of an escape room in book form. This is a board game and a hobby book in one – perfect for those who enjoy intricate challenges with a clear sense of narrative.
You take on the role of an expert in occult texts and are thrust into a mystery surrounding a missing antiquarian bookseller. All that remains is the strange book Codex Regenesis, which contains five fables from different times and places. Each story hides clues, and only when you have solved all the puzzles can you approach the final enigma and reveal the book's secret.
The book is filled with thoughtful details – from beautiful linocuts to clever paper mechanisms that require you to fold, twist, and examine the pages in new ways. This makes the experience feel physical and tactile, not just like reading or solving puzzles on paper.
What makes Codex Regenesis particularly memorable is how seamlessly it interweaves story, aesthetics, and problem-solving. The puzzles are integrated into both text and image, requiring you to think broadly and attentively at all times. It is as much an experience as it is a game.
Perfect for those who enjoy logic puzzles, an escape room feel, or darker, magical stories – and works equally well to solve alone or with friends for a slightly different game night.
Quick facts:
- Number of players: 1–4
- Playing time: 2–6 hours
- Recommended age: 14+
- Type of game: Mystery book, puzzle game, board game
- Mechanisms: Riddles, logic, exploration, paper mechanics
- Replayability: Low (one-time experience)

