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Clash of Cultures ★★★★★

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From Christian Marcussen, the creator of Merchants and Marauders, comes Clash of Cultures, a civilization game in which each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings, build large cities, research advances and conquer those who stand in the way. The game features a modular board for players to explore, 48 distinct advances, seven mighty wonders, and loads of miniatures and cards. The winner will create a culture that will be remembered and admired for millennia.

Advances
The game features about 48 distinct advances. The whole "tech-tree" is very flexible with no dead ends, yet still intuitive, sensible and "realistic." Additionally you have a great overview of what advances other cultures have - no need to ask - just look.

Modular Board
Players start with a civilization in its infancy. Move settlers to uncharted regions and reveal the terrain and its resources. Several mechanisms have been implemented to assure that an unlucky placement of region-tiles won't be a decider.

Playing Time
The game covers a time span similar to AH Civilization - that is to pre-gunpowder. However this means that this epic game is playable in about an hour per player! This is a pretty good playing time for a game that covers so much ground as this game will.

City management
Players expand their cities through the game. But not just to the generic larger city. Players instead choose a building type which represents the growth of the city. For instance you can expand a city with a port, fort, temple and academy - all with different benefits! Additionally cities can be "angry," "neutral" and "happy." Everything integrated in an intuitive and elegant fashion.

Multiple paths to victory
Earn points through:
- Founding cities and increasing their sizes
- Advances
- Objectives 
- Wonders
- Events

Components:

• 20 terrain hexes
• 8 dice
• 4 player boards
• 4 player aids
• 119 Cards
• 7 Marvel miniatures
• 192 wooden cubes
• More than 120 chips
• More than 250 miniatures
• Rulebook

 

2-4 players

Age: 12+

240 mins

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★★★★★ (baserat på 1 röst)
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★★★★★
jensthernstrom
2015-11-16
Det här är spelet som enligt mig bäst lyckats fånga känslan från Sid Meyers Civilization.

Alla startar med samma civilization (något som ändras i expansionen) men från drag två ser man små skillnader uppstå. Du kanske är granne med barbarer eller väljer att satsa på jordbruk innan vägar och sakta men säkert har du format en civilisation som är helt unik för dig.

Spelet flyter på ett smidigt och överskådligt sätt, på din tur gör du 3 saker sen är det nästa persons tur och under spelets gång kommer ni utforska en unik karta, anlägga handelsvägar, gå ut i krig och bygga monument som kommer överleva tidens tand.

Kategorier

Avdelningar Brädspel
Genres Civilisation, Konfliktspel
Speltyp Grundspel
Tillverkare Z-Man Games
Språk Engelska
Serier Evergreens
Sektioner Historiska Teman, Personalen Tipsar