{"product_id":"arcs","title":"Arcs","description":"\u003cp\u003eIn Arcs, 3-4 players guide their factions through a quick-playing space opera that unfolds over three 60-90 minute sessions. The game opens in the final days of a decaying empire. Players take on the role of the last regents of a once proud state that stretched to the furthest worlds of the Reach. Faced with a menacing blight threatening the outer planets, players must balance the integrity of their homelands with their own ambitions.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eArcs uses an innovative card-driven action system that is easy to learn and highly interactive. Players receive action cards in their hand each round and must balance their desire to control the pace of the game against their other interests. Should you use initiative to seize control of a vital new technology or reposition your fleets for an upcoming battle? When players clash, battles are resolved quickly using a simple dice system. But the battle's interaction with the larger action system gives players a wide range of tactical options, from multi-day sieges to daring raids and dramatic escapes.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003ePlayers start the game in roughly symmetrical positions, which helps new players quickly learn the core systems. But their choices will soon cause their paths to diverge. Unveiling an ancient technology might make it possible to restore the empire. A chance discovery on a blighted world might lead a player to abandon their wealth and embark on a journey across the Reach to right an ancient wrong. Each choice will advance the game's story and form part of an emerging, player-driven campaign.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eMany of these choices are resolved in a special \"intermission\" between games. During this phase, new rule modules are activated, and players are introduced to new abilities and goals. Despite their similar starting points, by the end of a campaign, players might control factions as varied as those in Root or Vast. Players will also use the intermission to spend their hard-earned power to maintain their fleets and wealth, and to invest in new improvements that can help them in the upcoming game.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eThe campaign system in Arcs gives players a vast number of possible game situations and hundreds of possible campaigns. In addition, Arcs also includes a condensed two-session campaign and a single-session mode.\u003c\/p\u003e","brand":"dragonslair-se","offers":[{"title":"Default Title","offer_id":57443019325788,"sku":"110301","price":579.0,"currency_code":"SEK","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1015\/8315\/9644\/files\/arcs.webp?v=1777043340","url":"https:\/\/dragonslair.se\/en\/products\/arcs","provider":"Dragon's Lair","version":"1.0","type":"link"}